EP 302 Daniel Mezick on Games and Governance



Jim talks with Daniel Mezick on the theme of games and their relationship to governance. They discuss Jane McGonigal’s four properties of games, the nature of authority, position-based vs role-based authority, formal vs. informal authority structures, finite & infinite games, mutable games, the paradox of self-amendment, the U.S. Constitution as a game, progress tracking in governance systems, roles, artifacts, rules, events, Constitutional reforms, problems with a two-party system, unintended consequences in rule design, game theory & system design, gaming virtue, and much more.

Coaching executives and teams in Agile since 2006, Daniel Mezick leads Improving Agility. Daniel has guided dozens of organizations in the art and science of Agile improvement. An author and co-author of three books on organization change, Daniel is a frequent keynote speaker at industry conferences and events. He is the originator of OpenSpace Agility, an engagement model for enabling authentic and lasting organizational improvement. He is also an Advisory Board member and co-Founder of The Open Leadership Network, a certification body and community of practice dedicated to implementing Open patterns and practices inside business enterprises worldwide.